Flamerion
They only come out at night and their bodies are made of gaseous energy and can split as they want!
Base Stats
Total 517
- HP
- 80
- Physical Attack
- 113
- Magic Attack
- 50
- Physical Defense
- 70
- Magic Defense
- 89
- Haste
- 115
Details
- Dex No.
- 027
- Role
- REGEN
- Stage
- Gamma Stage
- Morphology
- Basic Form
- Weight
- 23.4–34.93 kg
- Height
- 1–1 m
Skills
Combat

Trick Fire Ring
Launches a fire ring that expands then contracts to attack the target. The farther the target is, the more damage it will take, up to 50% increased damage.
Power 42 · Cost 20

Phantom Barrage
Slams all targets within range that are affected by [Fire Debuff] from a distance. Restores 3.2 EP for each stack of [Fire Debuff] on the target, up to 28.8 EP.
Power 30 · Cost —

Fire Orb
Throws an explosive fireball at the target. Press and hold to aim.
Power 50 · Cost 20
Innate

Phantom Flame Cannon
Jumps up and throws a giant fireball at the target. It explodes on landing, dealing wide-area damage and applying 12 stacks of [Fire Debuff].
Power 100 · Cost —

ATK
Wields the power of fire to attack targets from a distance.
Power 6 · Cost —
Alternate Forms (3)
Flamerion has 3 alternate forms. Each one's stats and skills are listed below; open a form for its full data.
Forest Flamerion Fire REGEN
· Total 517
Flamerions in a different color after absorbing fog as their fuel. Pretending to be glowing plants is their trick.
Forest Form Stats
Total 517
- HP
- 80
- Physical Attack
- 113
- Magic Attack
- 50
- Physical Defense
- 70
- Magic Defense
- 89
- Haste
- 115
Details
- Morphology
- Forest Form
- Elements
- Fire
- Role
- REGEN
- Stage
- Gamma Stage
Forest Form Skills
Combat

Trick Fire Ring
Launches a fire ring that expands then contracts to attack the target. The farther the target is, the more damage it will take, up to 50% increased damage.
Power 42 · Cost 20

Phantom Barrage
Slams all targets within range that are affected by [Fire Debuff] from a distance. Restores 3.2 EP for each stack of [Fire Debuff] on the target, up to 28.8 EP.
Power 30 · Cost —

Fire Orb
Throws an explosive fireball at the target. Press and hold to aim.
Power 50 · Cost 20
Innate

Phantom Flame Cannon
Jumps up and throws a giant fireball at the target. It explodes on landing, dealing wide-area damage and applying 12 stacks of [Fire Debuff].
Power 100 · Cost —

ATK
Wields the power of fire to attack targets from a distance.
Power 6 · Cost —
Highland Flamerion Fire REGEN
· Total 517
Flamerions in a different color due to altered gas composition. They like to sneak up and scare others.
Highland Form Stats
Total 517
- HP
- 80
- Physical Attack
- 113
- Magic Attack
- 50
- Physical Defense
- 70
- Magic Defense
- 89
- Haste
- 115
Details
- Morphology
- Highland Form
- Elements
- Fire
- Role
- REGEN
- Stage
- Gamma Stage
Highland Form Skills
Combat

Trick Fire Ring
Launches a fire ring that expands then contracts to attack the target. The farther the target is, the more damage it will take, up to 50% increased damage.
Power 42 · Cost 20

Phantom Barrage
Slams all targets within range that are affected by [Fire Debuff] from a distance. Restores 3.2 EP for each stack of [Fire Debuff] on the target, up to 28.8 EP.
Power 30 · Cost —

Fire Orb
Throws an explosive fireball at the target. Press and hold to aim.
Power 50 · Cost 20
Innate

Phantom Flame Cannon
Jumps up and throws a giant fireball at the target. It explodes on landing, dealing wide-area damage and applying 12 stacks of [Fire Debuff].
Power 100 · Cost —

ATK
Wields the power of fire to attack targets from a distance.
Power 6 · Cost —
Sea of Flowers Flamerion Fire REGEN
· Total 517
Flamerions in a different color after absorbing pollen as their fuel. They can make flowers look like they're on fire.
Sea of Flowers Form Stats
Total 517
- HP
- 80
- Physical Attack
- 113
- Magic Attack
- 50
- Physical Defense
- 70
- Magic Defense
- 89
- Haste
- 115
Details
- Morphology
- Sea of Flowers Form
- Elements
- Fire
- Role
- REGEN
- Stage
- Gamma Stage
Sea of Flowers Form Skills
Combat

Trick Fire Ring
Launches a fire ring that expands then contracts to attack the target. The farther the target is, the more damage it will take, up to 50% increased damage.
Power 42 · Cost 20

Phantom Barrage
Slams all targets within range that are affected by [Fire Debuff] from a distance. Restores 3.2 EP for each stack of [Fire Debuff] on the target, up to 28.8 EP.
Power 30 · Cost —

Fire Orb
Throws an explosive fireball at the target. Press and hold to aim.
Power 50 · Cost 20
Innate

Phantom Flame Cannon
Jumps up and throws a giant fireball at the target. It explodes on landing, dealing wide-area damage and applying 12 stacks of [Fire Debuff].
Power 100 · Cost —

ATK
Wields the power of fire to attack targets from a distance.
Power 6 · Cost —