Gracewing
Lone wanderers. They create illusions by shedding scales from their wings when threats approach.
Base Stats
Total 532
- HP
- 110
- Physical Attack
- 98
- Magic Attack
- 50
- Physical Defense
- 85
- Magic Defense
- 85
- Haste
- 104
Details
- Dex No.
- 029
- Role
- Heal
- Stage
- Gamma Stage
- Morphology
- Basic Form
- Gender
- Male / Female
- Weight
- 23.4–34.93 kg
- Height
- 1–1 m
Skills
Combat

Purifying Dance
Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.
Power — · Cost 20

Healing Dance
Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.
Power — · Cost 20

Phantom Dance
Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.
Power — · Cost 20

Wind of Rejuvenation
Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.
Power — · Cost 20

Phantomflutter
Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.
Power — · Cost 20

Wind of Regeneration
Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.
Power — · Cost 20
Innate

Help! Gracewing!
Instantly heals the whole team for30% of the caster's max HP.
Power 150 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —
Alternate Forms (3)
Gracewing has 3 alternate forms. Each one's stats and skills are listed below; open a form for its full data.
Mountain Woods Gracewing WindRock Heal
· Total 532
Aniimo inhabiting deciduous forests whose wings layer like fallen leaves. They often rest on piles of leaves, lazily bathing in the autumn light while looking sleepy.
Mountain Woods Form Stats
Total 532
- HP
- 110
- Physical Attack
- 98
- Magic Attack
- 50
- Physical Defense
- 85
- Magic Defense
- 85
- Haste
- 104
Details
- Morphology
- Mountain Woods Form
- Elements
- Wind / Rock
- Role
- Heal
- Stage
- Gamma Stage
Mountain Woods Form Skills
Combat

Purifying Dance
Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.
Power — · Cost 20

Healing Dance
Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.
Power — · Cost 20

Phantom Dance
Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.
Power — · Cost 20

Wind of Rejuvenation
Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.
Power — · Cost 20

Phantomflutter
Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.
Power — · Cost 20

Wind of Regeneration
Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.
Power — · Cost 20
Innate

Help! Gracewing!
Instantly heals the whole team for30% of the caster's max HP.
Power 150 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —
Nighttime Gracewing DarkWind Heal
· Total 532
They can perfectly blend into the night. And their luminous scales can both confuse enemies and signal their friends.
Nighttime Form Stats
Total 532
- HP
- 110
- Physical Attack
- 98
- Magic Attack
- 50
- Physical Defense
- 85
- Magic Defense
- 85
- Haste
- 104
Details
- Morphology
- Nighttime Form
- Elements
- Dark / Wind
- Role
- Heal
- Stage
- Gamma Stage
Nighttime Form Skills
Combat

Purifying Dance
Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.
Power — · Cost 20

Healing Dance
Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.
Power — · Cost 20

Phantom Dance
Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.
Power — · Cost 20

Wind of Rejuvenation
Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.
Power — · Cost 20

Phantomflutter
Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.
Power — · Cost 20

Wind of Regeneration
Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.
Power — · Cost 20
Innate

Help! Gracewing!
Instantly heals the whole team for30% of the caster's max HP.
Power 150 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —
Sea of Flowers Gracewing WindGrass Heal
· Total 532
They weave through flowers and spread pollen with their wings. That's why their scales smell like flowers.
Sea of Flowers Form Stats
Total 532
- HP
- 110
- Physical Attack
- 98
- Magic Attack
- 50
- Physical Defense
- 85
- Magic Defense
- 85
- Haste
- 104
Details
- Morphology
- Sea of Flowers Form
- Elements
- Wind / Grass
- Role
- Heal
- Stage
- Gamma Stage
Sea of Flowers Form Skills
Combat

Purifying Dance
Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.
Power — · Cost 20

Healing Dance
Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.
Power — · Cost 20

Phantom Dance
Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.
Power — · Cost 20

Wind of Rejuvenation
Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.
Power — · Cost 20

Phantomflutter
Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.
Power — · Cost 20

Wind of Regeneration
Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.
Power — · Cost 20
Innate

Help! Gracewing!
Instantly heals the whole team for30% of the caster's max HP.
Power 150 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —