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Gracewing

#029 Wind Heal

Lone wanderers. They create illusions by shedding scales from their wings when threats approach.

Base Stats

Total 532

HP
110
Physical Attack
98
Magic Attack
50
Physical Defense
85
Magic Defense
85
Haste
104

Details

Dex No.
029
Role
Heal
Stage
Gamma Stage
Morphology
Basic Form
Gender
Male / Female
Weight
23.4–34.93 kg
Height
1–1 m

Skills

Combat

  • Purifying Dance

    Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.

    Power — · Cost 20

  • Healing Dance

    Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.

    Power — · Cost 20

  • Phantom Dance

    Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.

    Power — · Cost 20

  • Wind of Rejuvenation

    Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.

    Power — · Cost 20

  • Phantomflutter

    Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.

    Power — · Cost 20

  • Wind of Regeneration

    Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.

    Power — · Cost 20

Innate

  • Help! Gracewing!

    Instantly heals the whole team for30% of the caster's max HP.

    Power 150 · Cost —

  • ATK

    Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Alternate Forms (3)

Gracewing has 3 alternate forms. Each one's stats and skills are listed below; open a form for its full data.

Mountain Woods Gracewing WindRock Heal · Total 532

Aniimo inhabiting deciduous forests whose wings layer like fallen leaves. They often rest on piles of leaves, lazily bathing in the autumn light while looking sleepy.

Mountain Woods Form Stats

Total 532

HP
110
Physical Attack
98
Magic Attack
50
Physical Defense
85
Magic Defense
85
Haste
104

Details

Morphology
Mountain Woods Form
Elements
Wind / Rock
Role
Heal
Stage
Gamma Stage

Mountain Woods Form Skills

Combat

  • Purifying Dance

    Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.

    Power — · Cost 20

  • Healing Dance

    Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.

    Power — · Cost 20

  • Phantom Dance

    Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.

    Power — · Cost 20

  • Wind of Rejuvenation

    Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.

    Power — · Cost 20

  • Phantomflutter

    Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.

    Power — · Cost 20

  • Wind of Regeneration

    Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.

    Power — · Cost 20

Innate

  • Help! Gracewing!

    Instantly heals the whole team for30% of the caster's max HP.

    Power 150 · Cost —

  • ATK

    Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Open the Mountain Woods Form page

Nighttime Gracewing DarkWind Heal · Total 532

They can perfectly blend into the night. And their luminous scales can both confuse enemies and signal their friends.

Nighttime Form Stats

Total 532

HP
110
Physical Attack
98
Magic Attack
50
Physical Defense
85
Magic Defense
85
Haste
104

Details

Morphology
Nighttime Form
Elements
Dark / Wind
Role
Heal
Stage
Gamma Stage

Nighttime Form Skills

Combat

  • Purifying Dance

    Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.

    Power — · Cost 20

  • Healing Dance

    Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.

    Power — · Cost 20

  • Phantom Dance

    Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.

    Power — · Cost 20

  • Wind of Rejuvenation

    Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.

    Power — · Cost 20

  • Phantomflutter

    Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.

    Power — · Cost 20

  • Wind of Regeneration

    Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.

    Power — · Cost 20

Innate

  • Help! Gracewing!

    Instantly heals the whole team for30% of the caster's max HP.

    Power 150 · Cost —

  • ATK

    Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Open the Nighttime Form page

Sea of Flowers Gracewing WindGrass Heal · Total 532

They weave through flowers and spread pollen with their wings. That's why their scales smell like flowers.

Sea of Flowers Form Stats

Total 532

HP
110
Physical Attack
98
Magic Attack
50
Physical Defense
85
Magic Defense
85
Haste
104

Details

Morphology
Sea of Flowers Form
Elements
Wind / Grass
Role
Heal
Stage
Gamma Stage

Sea of Flowers Form Skills

Combat

  • Purifying Dance

    Removes all debuffs on surrounding teammates. Once the debuffs are removed, increases their EP recovery rate by 20% for 10s.

    Power — · Cost 20

  • Healing Dance

    Creates a warm wind zone underfoot that continuously restores HP to the whole team. Over 8s, the amount restored equals 9% of the caster’s max HP, and allies within the zone gain 40% BREAK Damage Reduction.

    Power — · Cost 20

  • Phantom Dance

    Removes debuffs from the caster. When off-field, Gracewing automatically appears to remove debuffs from the active teammate.

    Power — · Cost 20

  • Wind of Rejuvenation

    Creates a warm wind area beneath the feet, continuously healing the entire team for 9% of the caster’s Max HP over 8s. Wind Aniimo receive an additional 3% healing.

    Power — · Cost 20

  • Phantomflutter

    Creates a Phantomfly at the location, restoring 20 EP to all teammates that touch it after a 3s delay. There can be up to 2 Phantomflies at the same time.

    Power — · Cost 20

  • Wind of Regeneration

    Grants allies within the target area a shield equal to 12% of the caster’s Max HP for 20s.

    Power — · Cost 20

Innate

  • Help! Gracewing!

    Instantly heals the whole team for30% of the caster's max HP.

    Power 150 · Cost —

  • ATK

    Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Open the Sea of Flowers Form page