Tromber
They like having fun and producing rhythmic music, so don't be surprised to see a grand symphony.
Base Stats
Total 531
- HP
- 113
- Physical Attack
- 119
- Magic Attack
- 51
- Physical Defense
- 79
- Magic Defense
- 81
- Haste
- 88
Details
- Dex No.
- 008
- Role
- Support
- Stage
- Nova Stage
- Morphology
- Basic Form
- Gender
- Male / Female
- Weight
- 23.4–34.93 kg
- Height
- 1–1 m
Skills
Combat

Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Power 45 · Cost 20

Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Power 59 · Cost 20

Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.
Power 62 · Cost 20

Water Tornado
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.
Power 45 · Cost 20

Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Power — · Cost —
Innate

Zephyr's Breath
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
Power 92 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —
Alternate Forms (2)
Tromber has 2 alternate forms. Each one's stats and skills are listed below; open a form for its full data.
Beach Tromber WindWater Support
· Total 531
They love walking in the sea breeze and are always in a good mood. Sometimes they just start playing and dancing.
Beach Form Stats
Total 531
- HP
- 113
- Physical Attack
- 119
- Magic Attack
- 51
- Physical Defense
- 79
- Magic Defense
- 81
- Haste
- 88
Details
- Morphology
- Beach Form
- Elements
- Wind / Water
- Role
- Support
- Stage
- Nova Stage
Beach Form Skills
Combat

Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Power 45 · Cost 20

Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Power 59 · Cost 20

Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.
Power 62 · Cost 20

Water Tornado
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.
Power 45 · Cost 20

Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Power — · Cost —
Innate

Zephyr's Breath
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
Power 92 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —
Highland Tromber WindGrass Support
· Total 531
Trombers living in the highlands love to stroll in the sunlight, playing melodious tunes from their flower-shaped horns accompanied by the mountain breeze.
Highland Form Stats
Total 531
- HP
- 113
- Physical Attack
- 119
- Magic Attack
- 51
- Physical Defense
- 79
- Magic Defense
- 81
- Haste
- 88
Details
- Morphology
- Highland Form
- Elements
- Wind / Grass
- Role
- Support
- Stage
- Nova Stage
Highland Form Skills
Combat

Leaf Tornado
Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.
Power 45 · Cost 20

Tornado
Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.
Power 59 · Cost 20

Spiral Blade
Fires a Wind Bomb at the target, dealing damage. After 1s, a second explosion erupts around the hit target, dealing additional AoE damage equal to 30% of the original Might. The second explosion reduces the Wind Resistance of hit targets by3%, up to 5 stacks, for 20s.
Power 62 · Cost 20

Water Tornado
Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.
Power 45 · Cost 20

Waltz
Plays music and gains the movement-series buff: [Waltz], increasing Crit DMG by 27% for 20s. With 3 movement-series buffs active, all effects from those buffs are increased by 30%.
Power — · Cost —
Innate

Zephyr's Breath
Deals Wind damage over a large area and increases all party members' Wind damage by 25% for 30s.
Power 92 · Cost —

ATK
Wields the power of wind to attack targets from a distance.
Power 6 · Cost —