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Tubster

#010 Wind BREAK

Creates deep, tuba-like sounds that match its steady, friendly character.

Base Stats

Total 550

HP
108
Physical Attack
80
Magic Attack
107
Physical Defense
66
Magic Defense
109
Haste
80

Details

Dex No.
010
Role
BREAK
Stage
Nova Stage
Morphology
Basic Form
Gender
Male / Female
Weight
23.4–34.93 kg
Height
1–1 m

Skills

Combat

  • Leaf Tornado

    Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

    Power 45 · Cost 20

  • Pause Gust

    Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.

    Power 48 · Cost 15

  • Water Tornado

    Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

    Power 45 · Cost 20

  • Tornado

    Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

    Power 59 · Cost 20

  • Gale Guard

    Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.

    Power 54 · Cost 20

Innate

  • Ceasefire Drum

    Creates a field that continuously grants allies within range 35% damage reduction for 7s.

    Power — · Cost —

  • ATK

    (BREAK) Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Alternate Forms (2)

Tubster has 2 alternate forms. Each one's stats and skills are listed below; open a form for its full data.

Beach Tubster WindWater BREAK · Total 550

As they play, the waves surge and synchronize with the beat, as if the sea is responding to the melody.

Beach Form Stats

Total 550

HP
108
Physical Attack
80
Magic Attack
107
Physical Defense
66
Magic Defense
109
Haste
80

Details

Morphology
Beach Form
Elements
Wind / Water
Role
BREAK
Stage
Nova Stage

Beach Form Skills

Combat

  • Leaf Tornado

    Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

    Power 45 · Cost 20

  • Pause Gust

    Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.

    Power 48 · Cost 15

  • Water Tornado

    Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

    Power 45 · Cost 20

  • Tornado

    Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

    Power 59 · Cost 20

  • Gale Guard

    Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.

    Power 54 · Cost 20

Innate

  • Ceasefire Drum

    Creates a field that continuously grants allies within range 35% damage reduction for 7s.

    Power — · Cost —

  • ATK

    (BREAK) Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Open the Beach Form page

Highland Tubster WindGrass BREAK · Total 550

Tubsters living in the highlands roll up grass leaves to decorate the venue. Whenever their horn sounds, the show never gets boring.

Highland Form Stats

Total 550

HP
108
Physical Attack
80
Magic Attack
107
Physical Defense
66
Magic Defense
109
Haste
80

Details

Morphology
Highland Form
Elements
Wind / Grass
Role
BREAK
Stage
Nova Stage

Highland Form Skills

Combat

  • Leaf Tornado

    Releases a leaf vortex at the target location, dealing damage and pulling enemies toward the center. Continuously absorbs puddles nearby, dealing 100% extra damage upon successful absorption.

    Power 45 · Cost 20

  • Pause Gust

    Flaps its wings to fire 2 arcing whirlwinds, pulling targets along their paths. When the whirlwinds meet, they explode and deal AoE damage.

    Power 48 · Cost 15

  • Water Tornado

    Releases a water vortex at the target location, dealing damage and pulling enemies toward the center. Each hit deducts 4 Energy from the target.

    Power 45 · Cost 20

  • Tornado

    Releases an air vortex at the target location, dealing damage and pulling enemies toward the center.

    Power 59 · Cost 20

  • Gale Guard

    Assumes a defensive stance and gains 20% Damage Reduction. When the defensive stance ends, gains a shield equal to 10% max HP for 20s. press the skill again to end it early. While in the defensive stance, each hit taken increases the shield gained by 10%, up to 100%.

    Power 54 · Cost 20

Innate

  • Ceasefire Drum

    Creates a field that continuously grants allies within range 35% damage reduction for 7s.

    Power — · Cost —

  • ATK

    (BREAK) Wields the power of wind to attack targets from a distance.

    Power 6 · Cost —

Open the Highland Form page